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27 Dec

Open Innovation Hackathon on Building Karnataka Smart Village

                           

Register : https://google.com/
Cost : Free

Our Hon’ble Prime Minister of India, envisages a Digital India to bridge the digital divide in our country and further promote digital literacy, in order to make development a comprehensive mass movement and put governance within everyone’s reach in India.  In order to work towards our PM’s vision, the proposed Open Innovation Hackathon on Karnataka Smart Village has been organized along with IEEE, University of California Berkeley, Indian Technology Congress and IBM in association with Goverment of Karnataka.  IBM has agreed to be our Knowledge partner and has taken the initiative to identify new and disruptive digital technology innovations for solving the challenges faced by our country and would be a happy to be associated in the event as Knowledge partner which is being conducted at New Horizon College of Engineering, Kadubisanahalli, Bangalore.

This initiative is aimed to institutionalize a model for harnessing the creativity and technical expertise of thousands of students for direct benefit of our nation.  The aim of the Hackathon is to find ways to help the rural part of the Indian community to play an active role in India’s growing economy.  The proposed Smart Village Hackathon is a computer programming competition which involves pan-India Engineering Educational Institutions (EEIs) covering Technical Universities and Engineering Colleges with a reach to approximately 2000-3000 students from across India.  The teams will be shortlisted for final event to be held at NHCE during 1-2 March 2018 and will cover more than 20-25 universities and engineering colleges/universities with about 30 teams for the final event.  It will be a monumental effort with respect to the coordination of student teams.  It is a plan to challenge the students to think out-of-the-box and offer innovative ideas to build smart applications which will help address major real-time problems in our villages.

The problem areas in different segments would be considered for the students to take them as an initiative and use the available resources for building a platform which is affordable and scalable.  Hence this effort will involve young students in proposing solutions for problems faced by Villagers considering their pain points in day-to-day functioning.  This will also lead the students to think out of box and provide innovative and sustainable solutions, which could be pursued after the Hackathon for further refining of solutions.

Students would be exposed to numerous tools provided by IBM, Google and many other companies.  Some tools that students use would include IBM Watson, IBM Bluemix Cloud, Mypolly ai, Google Cloud, Android and more.  Usage of tools would allow students to prepare fully working prototypes.

Open Innovation:

Prof. Chesbrough’s more recent definition is:

“Open innovation is the use of purposive inflows and outflows of knowledge to accelerate internal innovation, and expand the markets for external use of innovation, respectively.  [This paradigm] assumes that firms can and should use external ideas as well as internal ideas, and internal and external paths to market, as they look to advance their technology.”

Henry Chesbrough, Open Innovation: Researching a New Paradigm (2006)

The two days Hackathon would cover the following segments and would be given to the finalist teams after shortlisting of the participants.  The main areas for the Open Hackathon would include: Agriculture, Education, Entrepreneurship, Healthcare, Communication, Connectivity, Energy, Safety and Security, Transportation and Water.

Entrepreneurship

    1. Enabling uneducated villagers to develop a business model through using a relevant app to establish their own businesses.
    2. To create a common platform where small and large enterprises can exchange resources and work together for mutual benefit.
    3. Job training/placement platform that connects villagers with existing micro-jobs to enhance their education.
    4. To help the villagers scale up their business and access other markets.
    5. Creating a trade platform.
    6. Enabling Micropayments accessible.

Education

      • 1. Provide a convenient E-learning platform to reduce student dropout rates and enhance job opportunities.
        2. Enabling every villager access to education.
        3. Enabling less-educated unemployed villagers to find suitable jobs through a job-matching platform.
        4. Encourage skill development for better job opportunities.

Agriculture

      • 1.Enabling Villages to access safe and good drinking water.
      • 2.Provide opportunities for predictable yields and production.
      • 3.To work towards reduction of operational inefficiencies.
      • 4.To provide access to both global and local markets.
      • 5.Empower farmers to increase productivity by access to agricultural information.
      • 6.To provide accessibility for soil testing/adulteration testing.
      • 7.To enable farmers to collaborate with local farmers for better yield/planning and selling price.

Communication/Connectivity

      • 1.Empowering Villagers to have access to Wi-Fi to support tourism clients to find locations and accommodations of the nearby destinations.
      • 2.To enable the Villagers to access commodities and raw material pricing at different markets and different supply points.
      • 3.Create an app to enable illiterate villagers to hear text information through voice-based technology.

Energy

      • 1.Provide a system to switchover/monitor to manage power supply.
      • 2.Providing Villagers with biogas for various day-to-day activities.
      • 3.Enable villagers to use renewable energy for lighting and other production-based activities.

Transportation

  • 1.To enable Villagers to have access to transportation at a cost affordable to reach their markets.
  • 2.To enable villagers to have access to transport for their local and social needs.
  • 3.Create a system for easy accessibility of raw materials/pooling system, and monitor the same.
  • Healthcare

        • 1.Access to healthcare centres and educate the villagers on hygiene.
        • 2.How to address medical emergencies and a good monitoring system.
       

    Participation of University Students

    Program Objective: Universities would be empowered to inspire the students, the next generation citizens to build a sustainable business model viable in the rural arena. Value Proposition for Students: Participants are expected to fill out one of the applications and express interest on one of the eight “Open Innovation Tasks” for evaluation. How does the decision-making process work? Decisions will be made by first week of February 2018.  A contact person at the University will be provided with information on the process and judging criteria.  Any college/university student can apply – there are no geographic restrictions.  Groups consisting of five students are to be formed by the participating university.  Teams should apply Open Innovation by forming teams from different disciplines in order to secure talent outside its ecosystem.  ITC team members along with the Advisory team for the Hackathon will select the best teams & mentor them in the selection process and finalize the teams to present at the main event. If your group wants to create your own challenge, it should fit into one of the segments mentioned for the Open Innovation Hackathon Tasks as listed below.

    Process, Steps, and Deadlines

    1. Students from all Universities and Colleges will be invited to participate in the hackathon challenge. 2. Groups of no more than five students for each challenge will need to be formed independently. 3. Student Registration Deadline: January 15, 2018. 4. Hackathon Challenge Solution submission to one of the 8 listed Challenges – deadline February 1, 2018. 5. A brief of the group’s solution to rural problems along with a Business Model should be submitted by – Feb 15th 6. 30 teams will be selected & intimated about Open innovation & Smart Village core concepts by Feb 20th. 7. Hackathon day with mentors and corporations in Bangalore on March 1st and 2nd, 2018. 8. Top Three Winners will receive award on March 2, 2018 at 6 pm. Last date for Registration:  January 15, 2018. You must register by January 15, 2018 to be selected for a virtual pitch.  You will have plenty of opportunities to refine your idea and/or join a team. Team Formation:
    1. 1.We would like to inform that the teams must be self-formed and self-selected for a better skill-set to address the above challenges.
    2. 2.Teams formed should be from the same College/University.
    3. 3.Selected teams will have access to several mentors and industry representatives from all the domains.

    Organizing Committee Members:

    • Dr.LV Muralikrishna Reddy, Chairman, Indian Technology Congress.
    • Mr. Ashok Kumar Meda, Principal Advisor, Agritech Advisory Board.
    • Dr. Gopalkrishna K, Dean, R&D, New Horizon College of Engineering, Bangalore.
    • Mr. Srinivas D., Project Manager, ITC.
    • Mr. Sunil Chandrasekhar, Project Manager, Agritech Advisory Board.
    • Mr. Shanmugam.S., Project Coordinator, ITC.

    Industry Representative

    Ganesan Narayanasamy OpenPOWER leader in Education and Research IBM phone : +1 914 204 2581 [email protected]

    Academic Representative

    Prof. Iyyanki V. Muralikrishna PhD (IISc-Bangalore} M Tech( IIT-Madras) Dr. Raja Ramanna Distinguished Fellow Company Name DRDO, Hyderabad Phone +91-9848049624 [email protected]

    Government Representative

    Judah Darwin Smart Village Fellow (UC Berkeley – Andhra Pradesh Government) [email protected]

    Event Details

    Organizer